Tutorials

After Effects Tutorial – Underwater title (Deep Water)

After Effects Tutorial – Underwater title (Deep Water)

on Apr 05 in Tutorials

Similar to a tutorial I produced a while ago, this effect uses the standard toolkit in After Effects CS3 or later to create a sinister, mysterious title sequence that would be great for horror movies, or even diving sequences. You can download the project file for it from here.

After Effects Quick Tip – Creating custom animation presets

After Effects Quick Tip – Creating custom animation presets

on Apr 02 in Tutorials

If you’ve spent ages tweaking that huge stack of effects and plug-ins to get exactly the look you’re after, it’s a good idea to save it for future use. Here’s how you can quickly create your own animation presets in After Effects so that they can be instantly applied to…

After Effects Tutorial – Automating Outline Effects

After Effects Tutorial – Automating Outline Effects

on Apr 02 in Tutorials

A while back, I produced an After Effects tutorial showing how to create a Laser Etched Metal effect, which has become one of my most popular tutorials to date. If you’ve followed this particular tutorial, you’ll know that it involves a significant amount of manual keyframing, and at the time,…

After Effects Tutorial – Diablo III intro logo

After Effects Tutorial – Diablo III intro logo

on Mar 28 in Tutorials

With Diablo III’s release (finally!) just around the corner, I thought I’d throw together a tutorial series showing you how you can create a Diablo III-style intro logo that would be ideal if you’re creating a clan video, gameplay footage or fan film. As usual, it relies entirely on the…

After Effects Tutorial – Progress Bar Percentage

After Effects Tutorial – Progress Bar Percentage

on Feb 29 in Free project files, Tutorials

After uploading the Simple Loading Screen tutorial, a viewer asked me if it was possible to create a display based on the percentage of elapsed time. The answer is yes, and here’s a tutorial showing you how to create a Slider Control and feed the data into a Text layer…

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